Step 1: Identify the Mobile‑First Crowd
United Kingdom: When I first saw a livestream of a 5v5 match on a smartphone, I realised the audience was not just casual players. In that stream, 62 % of viewers were on Android, 38 % on iOS. …
United Kingdom: When I first saw a livestream of a 5v5 match on a smartphone, I realised the audience was not just casual players. In that stream, 62 % of viewers were on Android, 38 % on iOS. …